There are two updates to the PDXGA. Improved performance Continuing on the activities described in the previous dev diary, I improved the performance of PDXGA by introduction of caching. Most notably, the list of all files loads significantly faster, and all pages will load much faster if reloaded. The improvement is not yet over – […]
Category: PDXGA V3 news
PDXGA dev diary #22
There have been no updates for a while as I was working on some essential things that I hope will improve your experience with the site. Improved performance and reliability First and foremost, I was looking into the source of issues with files being uploaded to the site. It turned out that the assumptions I’d […]
PDXGA dev diary #21
As promised in the previous dev diary, Victoria 3 is now supported by PDXGA. As with other games, you can now upload Victoria 3 save files either in binary or text format, and the file will be parsed. The uploaded files are now visible in the new tab in the Public/User files view. Right now […]